using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Yoozoo.Gameplay.City
{
    public class CityRealAiStaffHUD : CityRealAiHUDBase
    {
        public int StaffId;
     
        public SpriteRenderer StaffSpriteRenderer;

        public GameObject Button;
        
        
    }
}
